Hector Leon is a Research Engineer at Electronic Arts with 11 years of experience applying deep learning and machine learning research to real-world problems, including 3D shape detection work from his master’s thesis. Based in Solna, Sweden, he progressed from thesis work to associate and then research engineer roles at EA, bringing a practical blend of academic training from KTH and international CS studies. He has hands-on experience across industry settings—from Ericsson and Adidas to game-focused research—bridging systems-level thinking with ML model development. A collaborative team player who values curiosity and continual learning, he also coaches and organizes teams outside work, drawing on a long history in youth basketball.
10 years of coding experience
1 year of employment as a software developer
Computer Science, Computer Science, Computer Science, Computer Science at Universidad de Zaragoza
Master's programme in Machine Learning, Computer Science, Master's programme in Machine Learning, Computer Science at KTH Royal Institute of Technology
Computer Science, Computer Science, Computer Science, Computer Science at Luleå University of Technology
Contributions:2 PRs, 8 pushes, 11 tags in 2 months
radialangular-jsradial-gaugeangulargauge
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.