Unity Standard Asset Controllers
Role in this project:
Game Developer (likely focused on character controllers in Unity) Contributions:57 commits in 3 months
Contributions summary:Heinrich primarily contributed to character controller physics testing and implementation within the Unity game engine. They added new scenes and scripts to experiment with third-person and first-person movement, using a custom character physics system. These changes involved tweaking inspector values and introducing features required by an ICharacterPhysics implementation, and included additions of cameras. The user also added a head-look controller to implement a 3rd person head look.
controllerscsharpunityassetunity3d