Helisa Dhamo

Computer Vision Engineer at Apple

Germany
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Summary

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Senior
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Top School
Helisa Dhamo is a Computer Vision Engineer with eight years of experience spanning academia and industry, currently building perceptual systems at Apple in Munich after researching 3D vision as a Research Scientist at Huawei Noah’s Ark Lab. She earned a PhD summa cum laude from TU Munich focused on deep learning for computer vision and has worked on generative AI, 3D scene understanding, decomposition, and neural radiance fields. Comfortable moving research into production, she has experience across internships and research roles including Facebook and multiple positions at TUM, reflecting strong foundations in parallel programming and machine learning. Notably, her background blends high academic distinction with practical system-level skills, making her adept at both novel model development and scalable implementation.
code8 years of coding experience
job4 years of employment as a software developer
bookDoctor of Philosophy - PhD, Computer Vision, Summa cum laude, Doctor of Philosophy - PhD, Computer Vision, Summa cum laude at Technical University of Munich
bookMaster’s Degree, Computational Science and Engineering, Master’s Degree, Computational Science and Engineering at Technische Universität München
bookHigh School, 9.78, High School, 9.78 at Sami Frasheri High School
bookBachelor's Degree, Computer Engineering, 9.44, Bachelor's Degree, Computer Engineering, 9.44 at Polytechnic University of Tirana
languagesAlbanian, English, German, Italian, Spanish
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Github Skills (9)

image-manipulation9
depth8
residual-networks8
scene7
prediction7
pytorch7
deep-learning7
graph4
manipulation4

Programming languages (1)

Python

Github contributions (5)

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he-dhamo/simsg

May 2020 - May 2022

Semantic Image Manipulation using Scene Graphs (CVPR 2020)
Contributions:4 commits, 2 pushes, 11 comments in 1 year 11 months
deep-learninggansgenerative-modelsgraph-convolutionimage-manipulation
he-dhamo/graphto3d

Dec 2021 - Mar 2022

Code for ICCV 2021 paper Graph-to-3D: End-to-End Generation and Manipulation of 3D Scenes using Scene Graphs
Contributions:3 commits, 3 pushes, 1 branch in 2 months
manipulationiccvend-to-end3d-scenesgraphs
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