Summary
Heng is a producer and seasoned back-end engineer with 11 years in game and online service development, blending hands-on coding (Java, Python, C++, AS3) with multi-threaded systems and Linux/MySQL/Redis operations. He has led and grown engineering teams—most notably a 15-person Java team that launched Hero Legend—and spent three years transitioning into producer roles at multiple Shanghai game companies. His background includes AI and network engineering at Ubisoft, where he implemented player AI and online service logic, giving him a rare mix of gameplay systems and backend infrastructure experience. Experienced in web game development and team founding, he pairs product-facing leadership with deep technical fluency in performance-sensitive systems. Based in Shanghai, he is comfortable shipping large-scale multiplayer features while mentoring engineers and bridging product and technology priorities.
11 years of coding experience
5 years of employment as a software developer
Bachelor, Computer Science, Bachelor, Computer Science at Tongji University
English, Chinese