Summary
Henri Hebeisen is a technical director and 3D graphics specialist with 11+ years of experience delivering photorealistic visuals, real-time AR/VR apps, and production pipelines for clients ranging from startups to Airbus, BNP Paribas and NRJ. Independent since 2013, he blends hands-on tool development (Blender addons, Python, Unity/C# and shader work) with production leadership—most recently setting up the Blender/TVPaint pipeline for Michel Hazanavicius’s feature film. Certified Blender Foundation trainer and co-author of two Eyrolles books, he regularly designs and runs professional training programs across France. Comfortable bridging CAD, real-time engines and offline renderers, he’s known for rapid prototyping and pragmatic automation that scales creative teams. An unusual strength is his dual background in telecoms engineering and visual effects, which lets him solve both artistic and systems-level challenges.
11 years of coding experience
Master 2, Computer Systems Networking and Telecommunications, Master 2, Computer Systems Networking and Telecommunications at Dublin City University
Master 2, Mise en réseau de systèmes informatiques et télécommunications, Master 2, Mise en réseau de systèmes informatiques et télécommunications at ENSEEIHT - Ecole Nationale Supérieure d'Electrotechnique, d'Electronique, d'Informatique, d'Hydraulique et des Télécommunications
Spanish, English