Henri Viitanen

Software Engineer at Metaplay

Helsinki, Finland
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Henri Viitanen is a seasoned game programmer with 11 years of experience building mobile and AR experiences using Unity and C#, currently contributing as a software engineer at Metaplay from Helsinki. He has shipped live titles and content updates at studios including Supercell, Next Games, and Rovio partners, and has hands-on experience with C++, Java, ARCore/ARKit, and face/visual recognition features. Henri’s open-source contributions to the libtiled-java TMX reader/writer demonstrate attention to robust tooling for level editors, adding support for object rotation, IDs and tile flip flags. Holding a bachelor’s in Computer Games and an ongoing MSc in Game Design and Production from Aalto, he blends academic depth with practical production leadership on undisclosed projects and client integrations.
code11 years of coding experience
job6 years of employment as a software developer
bookMaster of Science - MS, Game Design and Production, Master of Science - MS, Game Design and Production at Aalto University
bookHigh School, ICT, High School, ICT at Kainuun ammattiopisto
bookBachelor’s Degree, International Curriculum, Bachelor’s Degree, International Curriculum at Hogeschool Gent
bookBachelor’s Degree, Computer Games and Programming Skills, Bachelor’s Degree, Computer Games and Programming Skills at Karelia University of Applied Sciences
languagesEnglish, Swedish, Finnish
github-logo-circle

Github Skills (9)

scene-editor10
xml10
editors10
javas10
editor10
java10
map-editor10
tiles9
game-development8

Programming languages (1)

C++

Github contributions (5)

github-logo-circle
mapeditor/tiled

Sep 2019 - Oct 2019

Flexible level editor
Role in this project:
userBack-end Developer
Contributions:9 commits, 1 PR, 1 comment in 1 month
Contributions summary:Henri primarily contributed to the `libtiled-java` component, focusing on the TMX map writer and reader functionality. Their work involved enhancing the TMX 1.2 support by adding features such as object rotation, object IDs, and tile flip flags. The commits also included bug fixes related to map object properties and tile data, as well as general code improvements.
fltkgamemap-editorqbstileset
viitahenri/EdgeGraph

Jan 2016 - Jul 2016

Contributions:5 commits, 4 pushes, 1 branch in 6 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Henri Viitanen - Software Engineer at Metaplay