Henrik Kjellander is a Staff Software Engineer with 12 years of experience specializing in CI/CD, testing, and developer productivity, currently shaping delivery strategy for Unity’s core client products. He has led cross-functional teams and built scalable, multi-platform build and test infrastructure at Google (notably on WebRTC and Chromium) and later drove enterprise-grade CI/CD and quality improvements at Danske Bank and Unity. Henrik combines deep hands-on expertise in monorepos, automated testing, and release engineering with a data-driven approach to developer workflows and engineering principles. He’s comfortable across languages and platforms—from C++ media stacks and Chromium tooling to .NET microservices and Kubernetes-based pipelines—and has a long record of impactful open-source commits in WebRTC and Chromium. Based in Malmö, Sweden, he brings a pragmatic balance of technical leadership and operational rigor, with a knack for turning complex delivery challenges into repeatable engineering practices.
12 years of coding experience
17 years of employment as a software developer
M.Sc Computer Engineering, M.Sc Computer Engineering at The Faculty of Engineering at Lund University
Contributions:12 PRs, 24 pushes, 14 branches in 1 month
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Henrik Kjellander - Staff Software Engineer at Unity