Henrik Schlichter

Technical Director at IO Interactive

Copenhagen, Capital Region of Denmark
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Summary

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Senior
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Top School
Henrik Schlichter is a technical leader with 11+ years building high-performance distributed systems, networking, and concurrent applications across game and tooling stacks. Currently Technical Director at IO Interactive after leadership roles at Unity and The TMRW Foundation, he blends hands-on systems programming in C/C++ and Go with architecture and delivery oversight. He has deep low-level debugging skills and a polyglot practice spanning C#, Python, Erlang, Haskell and JavaScript, enabling pragmatic choices across platforms including console and cloud. Known for turning complex real-world problems into simple, efficient solutions, he has shipped online game systems and custom toolchains for AAA titles as well as cloud-backed services. Based in Copenhagen, he pairs rigorous computer-science foundations with an uncommon taste for experimenting in niche languages and runtimes.
code11 years of coding experience
job18 years of employment as a software developer
bookBachelor of Science (B.Sc.), Computer Science, Bachelor of Science (B.Sc.), Computer Science at Københavns Universitet - University of Copenhagen
bookAVT Business School
bookHigh school diploma, High school diploma at Falkonergårdens Gymnasium
languagesEnglish, Danish, Swedish, Norwegian, German
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Github Skills (13)

beautifier9
ninja8
serialization7
beautify7
protocol-buffers6
protobuf6
cmake5
build-system5
formatter5
protoc4
interchange3
swig3
data-interchange2

Programming languages (1)

C++

Github contributions (5)

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Unity-Technologies/protobuf

Jul 2019 - Jun 2020

Protocol Buffers - Google's data interchange format
Contributions:1 review, 5 commits, 3 pushes in 11 months
protocol-buffersgoogle-protocol-buffersinterchange-formatprotobufserialization
hschlichter/dotfiles

Jan 2017 - Jul 2024

Contributions:28 pushes, 1 branch in 7 years 7 months
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Henrik Schlichter - Technical Director at IO Interactive