Henrique Alves

Client Tech Engineer at Metacore

Vantaa, Finland
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Summary

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Rockstar
🎓
Top School
Henrique Alves is a senior game developer and client tech engineer with 12 years of experience building multiplayer mobile games, onboarding systems, and developer tooling across Unity and Godot. He has shipped features that improved player retention and networking reliability at studios like Jungle and Wildlife, and recently worked on asset delivery and onboarding pipelines at BIT ODD. As creator of EnginesDatabase.com and a contributor to GDQuest’s popular Learn GDScript course, he champions open-source education and the MIT-licensed Godot engine. Henrique blends hands-on engineering (Unity, Godot, Go, Python) with product-minded prototyping—he even co-founded a crypto payments startup aimed at easing monetization for game developers. Based in Vantaa, Finland, he mentors Portuguese-speaking game creators and brings a long-standing retro-computing curiosity dating back to making games with Game Maker in 2006.
code12 years of coding experience
job11 years of employment as a software developer
bookBacharelado em Engenharia de Computação Desenvolvimento de Software, Bacharelado em Engenharia de Computação Desenvolvimento de Software at Universidade Estadual de Campinas
bookSandwich Graduation (1 year) Computer Science, Sandwich Graduation (1 year) Computer Science at University of Calgary
languagesPortuguese, English, Spanish, Chinese
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Github Skills (9)

gdscript10
godot10
game-development10
ui-design9
iphone-app8
application8
android-app8
ed255197
html5

Programming languages (15)

C#JavaC++CRustObjective-C++ScalaGDScript

Github contributions (5)

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GDQuest/learn-gdscript

Aug 2022 - Oct 2022

Learn Godot's GDScript programming language from zero, right in your browser, for free.
Role in this project:
userFull-stack Developer
Contributions:2 reviews, 28 commits, 21 PRs in 1 month
Contributions summary:Henrique primarily contributed to the development of the Learn GDScript from Zero course. Their work involved implementing new features like sponsorless end screens, debugger-like variable visualization, and improvements to existing lesson content. They also refactored code and implemented changes to the course visuals and code examples in lessons 17, 18, 21, and 22. The user's commits demonstrate a strong understanding of the Godot game engine and GDScript.
gdscriptbrowsergodotzerogodot-engine
henriquelalves/GodotRecorder

May 2017 - May 2018

Contributions:13 commits, 11 pushes, 2 branches in 11 months
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Henrique Alves - Client Tech Engineer at Metacore