Summary
Henry Golding is a Senior Test Engineer and engineering leader with 10+ years shaping developer experience and quality practices across the games industry, now working at Netflix and running his own consultancy, Lophus Labs. He has a strong track record of founding and growing high-performing agile teams at Microsoft, Epic, Rare and others, driving shifts to developer-owned automated testing, Continuous Delivery, and sustainable delivery pipelines. Henry blends hands-on gameplay and tools engineering (C++, C#, Unreal, automation frameworks) with technical coaching and platform-level improvements that accelerate studios’ delivery velocity. A frequent hackathon winner and GDC speaker, he actively experiments with pragmatic solutions to scale human-centered engineering practices. He’s equally comfortable shipping gameplay features and building the invisible infrastructure that makes quality repeatable across large, cross-platform codebases.
10 years of coding experience
14 years of employment as a software developer
BSc (Hons) Computer Games Programming, BSc (Hons) Computer Games Programming at University of Derby