Henry Ha is a data science and software engineering professional with nine years of experience building data pipelines, web applications, and automation for manufacturing and B2B platforms. He combines technical skills in data engineering and analytics with project management and requirements-gathering experience honed at Cisco and Collins Aerospace, and now applies that blend to data science work at RTX. Comfortable working across the full software lifecycle, Henry has delivered ETL systems, custom desktop and web tools, and process improvements that translated partner feedback into product roadmaps. Based in San Diego with a BA in Economics, he brings a pragmatic, business-oriented approach to engineering—often embedding automation and SQL-driven optimizations to make teams more efficient. An understated strength is his ability to translate operational pain points into technical solutions that scale across enterprise environments.
9 years of coding experience
9 years of employment as a software developer
BA Economics, BA Economics at San Diego State University
A Warlords Battlecry Spiritual Successor with Traditional real-time strategy mechanics like base-building, mass counter combat, and resource gathering with RPG systems like Inventories, Hero skills and attribute trees, and Unique Hero unit with a persistent leveling system.
Contributions:204 commits, 27 PRs, 159 pushes in 1 year 4 months
gamerpgstrategyunitinventories
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