Henry Lin

销售工程师 at FAST TURN PCB INT'L COMPANY LIMITED

Hong Kong, China
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Summary

👤
Senior
🎓
Top School
Henry Lin is a sales engineer and senior sales engineer at Fast Turn PCB with nine years' experience delivering turnkey PCB solutions—from rapid 3-day BOM procurement to multi-layer, HDI, high-frequency and rigid-flex fabrication and precision assembly down to 01005 components. Holding a master's in Electrical, Electronics and Communications Engineering from Sun Yat-sen University and based in Hong Kong, he blends technical PCB design skills (stack-up and impedance calculations) with customer-facing sales engineering. He supports advanced finishes and materials such as ENEPIG, Rogers and high-TG FR4, and runs assembly QA including X-ray and BGA testing. An experienced hobbyist developer, he has contributed UI and gameplay mods to the popular open-source osu! project, demonstrating both hardware domain expertise and practical software craftsmanship.
code9 years of coding experience
book硕士学位, Electrical, Electronics and Communications Engineering, 硕士学位, Electrical, Electronics and Communications Engineering at 中山大学
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Github Skills (11)

oso10
uid10
game-development10
csharp10
front-end-development10
ui-design10
dotnet-core10
modx9
bitmaps8
bitmap8
tmap8

Programming languages (9)

TypeScriptC#JavaCSCSSJavaScriptVueZig

Github contributions (5)

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ppy/osu

May 2021 - Jun 2022

rhythm is just a *click* away!
Role in this project:
userFull-stack Developer
Contributions:50 reviews, 208 commits, 38 PRs in 1 year
Contributions summary:Henry primarily contributed to the osu! project by implementing and refactoring user interface elements related to in-game mods. They added the "flip" and "random" mods for the Taiko ruleset, then refactored and renamed them to "swap" and implemented the "target" mod for the Osu! ruleset, which focused on beatmap generation and sudden death conditions. They fixed several UI display issues in the expanded statistics panel of the game.
gamemobile-gamebeatmap-parserclick-awayosu
hlysine/DeltaEditor

May 2022 - Dec 2024

A native question editor for Windows
Contributions:1 release, 7 PRs, 14 pushes in 2 years 6 months
questionwindowshex-editor
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