Henry Poggie

Solo Independent Game Developer at Self-employed

Champaign, Illinois, United States
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Summary

👤
Senior
🎓
Top School
Henry Poggie is a solo independent game developer and software engineer with a decade of experience spanning AAA game production, VR simulation, and research programming. He spent four years at Deep Silver Volition building and owning large swaths of open-world gameplay systems in C++ on console platforms, and four years developing precision-tracked Unity VR training tools at Purdue’s Envision Center. Henry combines low-level engine work with user-focused design collaboration, shipping features that span core gameplay, DLC, and educational applications used by hundreds of learners. Recently he transitioned to independent development while contributing research-grade software at the Information Trust Institute, demonstrating both product-driven and research-oriented engineering chops. He’s motivated by continuous learning and doing things “the right way” up front to avoid technical debt, and enjoys exploring new fields and technologies to broaden his toolbox. Based in Champaign, IL, he brings a pragmatic blend of production experience, simulation precision, and a strong habit of owning features end-to-end.
code10 years of coding experience
job8 years of employment as a software developer
bookBachelor's degree Computer Science, Bachelor's degree Computer Science at Purdue University
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Github Skills (22)

linux10
common-lisp9
installer8
nix7
nixos7
lisp7
game-development6
nixpkgs6
opengl6
panda3d6
user-interface6
text-editor6
react5
package-manager5
editor5

Programming languages (6)

C#CSCSSCommon LispNixPython

Github contributions (5)

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hpoggie/underlord-client

Sep 2018 - Jan 2024

Client for Underlord card game
Contributions:18 releases, 3 PRs, 141 pushes in 5 years 5 months
gamecard-gamepanda3d
hpoggie/underlord-server

Sep 2018 - Dec 2020

Contributions:77 pushes, 12 branches, 8 tags in 2 years 3 months
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