Summary
Henry Solberg is a Senior Software Engineer with 11 years of experience building cloud-native systems, research tools, and games, currently working on quantum networking at IonQ. He previously helped introduce new Compute Engine products at Google Cloud, contributed to BigQuery DataFrames, and built distributed and GPU-enabled tooling for protein science at the Institute for Protein Design. Henry blends a rare mix of backgrounds—music composition, a master’s in mathematics, and hands-on game/VR development—fueling creative approaches to algorithmic and system design. He has practical experience shipping production APIs, BOINC-distributed scientific workloads, and Unity-based experimental tools, and often connects research and engineering to make scientific software broadly usable. Outside work he pursues interests in music, language learning, and emergent systems, which inform his interdisciplinary problem-solving.
11 years of coding experience
9 years of employment as a software developer
Bachelor of Music Music Theory and Composition, Bachelor of Music Music Theory and Composition at University of Illinois Urbana-Champaign