Summary
Herbert Marselas is an AI Architect and seasoned software engineering leader with over 30 years of shipped software and more than two decades of technical leadership as CTO, VP, and director across graphics, games, cloud, and systems software. He has driven GPU and graphics tooling, DirectX/Direct3D performance analysis, and datacenter ML/HPC performance at AMD, Microsoft, Intel, Meta and Amazon, and now combines that expertise with entrepreneurial work at Spiral Light Design. Known for translating high-level product and business goals into actionable engineering strategies, he has repeatedly reduced operational costs and improved reliability while scaling complex distributed systems. Herbert blends deep low-level systems knowledge (drivers, OS, GPU architecture) with product-focused UX and tooling experience, and has a rare background pairing rigorous math/CS training with a humanities minor in ancient studies. Based in Redmond, he brings both hands-on R&D and executive-level budgetary and operational leadership to AI and graphics challenges.
11 years of coding experience
16 years of employment as a software developer
UMBC