Herman Groenenboom

Lead Programmer at Gamious

Eindhoven, North Brabant, Netherlands
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Summary

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Senior
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Herman Groenenboom is a Lead Programmer based in Eindhoven with 11 years of experience building and shipping commercial games. At Gamious he led updates and expansions for Turmoil and is currently heading a Unity port and a new asynchronous multiplayer mode, blending systems engineering with game design. His background includes AI programming and software design from early team projects and short-term studio roles, grounded in Game Technology studies at Utrecht University. Herman is hands-on across the stack—prototyping gameplay, implementing localization and challenge systems, and steering engine-level ports. Colleagues describe him simply as “makes the vidyas, with hands and all,” a concise testament to his practical, get-things-done approach. He brings a mix of technical depth and product-focused pragmatism that helps small teams turn ambitious game features into shipped experiences.
code10 years of coding experience
job1 year of employment as a software developer
bookGame Technology, Computer Science, Game Technology, Computer Science at Utrecht University
book't Strabrecht College
languagesDutch, English
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Github Skills (58)

javascript9
community-management9
self-hosting9
federation9
php9
esi9
file-sharing9
collaboration9
nextcloud9
usability9
owncloud9
onlyoffice9
docker8
federated8
kickstarter8

Programming languages (6)

C#RustMakefileJavaScriptPHPGDScript

Github contributions (5)

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Gibibit/LootDropTables

Nov 2015 - Jun 2022

Implementation of Loot Drop Tables in .NET as described by Daniel Cook
Contributions:15 commits, 1 PR, 12 pushes in 6 years 8 months
cookdotnetpocolootesi
GomperV/CozyFallJam2024

Oct 2024 - Oct 2024

Contributions:68 pushes in 2 days
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Herman Groenenboom - Lead Programmer at Gamious