Hesiquio Alejo is a Technical UI Designer with nine years of experience melding game design, systems engineering, and interactive storytelling to create immersive gameplay and mixed-reality experiences. Currently at Epic Games, he brings a hands-on background in Unity and C# from roles at Tender Claws, The LEGO Group, and Jam City, where he prototyped AR/MR interactions and Quest Pro object tracking. He also taught game design and Unity as an adjunct instructor, translating industry practices into classroom projects and curriculum updates. Hesiquio’s work spans VR, AR, and traditional game pipelines, with a consistent focus on translating narrative beats into robust, playable systems. He co-founded a campus diversity group and has led design docs and level design for culturally rooted indie projects, signaling a blend of technical craft and community-driven storytelling. Based in Los Angeles, he pairs an MFA in interactive media with a practical history of shipping experimental and commercial interactive experiences.
9 years of coding experience
5 years of employment as a software developer
Master of Fine Arts - MFA interactive media, Master of Fine Arts - MFA interactive media at University of Southern California
Associate of Arts (A.A.) Natural Sciences, Associate of Arts (A.A.) Natural Sciences at Pasadena City College
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Hesiquio Alejo - Technical UI Designer at Epic Games