Hidenori Doi

ソフトウェアエンジニア マネージャー at 株式会社 Aiming

Tokyo, Japan
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Summary

👤
Senior
🎓
Top School
Hidenori Doi is a seasoned software engineer and manager based in Tokyo with 16 years of professional experience and a decade in the game industry. He brings deep hands-on expertise in Unity C# (4 years) and Ruby on Rails (4 years) while leading engineering teams at Aiming since 2011. Trained in information and communications at the University of Electro-Communications, he blends strong technical foundations with long-term product delivery in games and interactive systems. Colleagues describe him as a pragmatic leader who balances shipping features with mentoring engineers and maintaining code quality. Despite a primary focus on proprietary game development, he retains a broad toolkit across server and client domains that helps bridge gameplay design and backend systems.
code16 years of coding experience
book学士, 情報通信学部, 学士, 情報通信学部 at 電気通信大学
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Github Skills (18)

activemodel8
mongoid8
ruby-on-rails6
rails6
activerecord5
ruby5
sharding5
health5
checker4
rack3
middleware3
sandbox3
rack-middleware3
typescript2
linux2

Programming languages (4)

C#CSSShellRuby

Github contributions (5)

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mewlist/rask

Feb 2010 - Jul 2011

Contributions:42 commits in 1 year 5 months
mewlist/MewCore

Nov 2023 - Nov 2024

Core Game Libraries for Unity
Contributions:22 releases, 68 PRs, 54 pushes in 1 year
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Hidenori Doi - ソフトウェアエンジニア マネージャー at 株式会社 Aiming