Hilmar Tryggvason is a Lead Gameplay Programmer based in Reykjavík with 11 years of professional software experience and a BSc in Computer Science from Reykjavík University. He has progressed from backend and web roles at Valitor into game development at Directive Games and now leads gameplay systems at Bunkhouse Games. Hilmar blends production discipline from Scrum-driven fintech projects with creative, performance-sensitive gameplay engineering. He’s comfortable shipping across the stack—game logic, tools, and systems—and mentoring teams to turn design concepts into robust, playable features. An Iceland-based practitioner, he brings a pragmatic, systems-oriented approach that favors measurable player experience improvements over flashy but brittle implementations.
11 years of coding experience
7 years of employment as a software developer
Bachelor of Science (BSc) Computer Science, Bachelor of Science (BSc) Computer Science at Reykjavik University
Stúdentspróf Computer Programming/Programmer General, Stúdentspróf Computer Programming/Programmer General at Tækniskólinn
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Hilmar Tryggvason - Lead Gameplay Programmer at Bunkhouse Games