Hilmar Tryggvason

Lead Gameplay Programmer at Bunkhouse Games

Reykjavik, Iceland
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Summary

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Senior
🎓
Top School
Hilmar Tryggvason is a Lead Gameplay Programmer based in Reykjavík with 11 years of professional software experience and a BSc in Computer Science from Reykjavík University. He has progressed from backend and web roles at Valitor into game development at Directive Games and now leads gameplay systems at Bunkhouse Games. Hilmar blends production discipline from Scrum-driven fintech projects with creative, performance-sensitive gameplay engineering. He’s comfortable shipping across the stack—game logic, tools, and systems—and mentoring teams to turn design concepts into robust, playable features. An Iceland-based practitioner, he brings a pragmatic, systems-oriented approach that favors measurable player experience improvements over flashy but brittle implementations.
code11 years of coding experience
job7 years of employment as a software developer
bookBachelor of Science (BSc) Computer Science, Bachelor of Science (BSc) Computer Science at Reykjavik University
bookStúdentspróf Computer Programming/Programmer General, Stúdentspróf Computer Programming/Programmer General at Tækniskólinn
languagesEnglish, Icelandic
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Github Skills (52)

torrent10
bittorrent10
escaping9
aws-s39
react8
drift8
aws-amplify8
aws8
storage8
amplify8
react-native7
cloud-services7
nodejs7
javascript7
aws-apigateway7

Programming languages (5)

TypeScriptC++RustJavaScriptPython

Github contributions (5)

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Contributions:1 release, 81 commits, 34 PRs in 12 days
escapingvolcanogamemagma
elgerpus/DeCP-Live

Dec 2017 - Dec 2017

Contributions:93 commits in 13 days
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Hilmar Tryggvason - Lead Gameplay Programmer at Bunkhouse Games