Summary
Himanish Bhattacharya is a Software Team Lead specializing in product development for character rigging and animation pipelines, with 12 years of experience across feature and episodic production. Trained as a CG animator and self-taught programmer, he blends deep animation knowledge with practical tooling—writing plugins and Maya scripts to automate rigging, asset export, and game-ready pipelines. At DNEG and previously Guru Studio he has led teams and delivered robust auto-rigging systems for a wide range of characters, from quadrupeds to game-ready props. Comfortable working independently or as a collaborator, he pairs problem-solving curiosity with a disciplined, production-oriented mindset. Based in Toronto with roots in India and a background in architecture, he brings an uncommon mix of spatial design thinking and technical rigging expertise. He’s known for turning animator needs into reliable, production-scale tools that accelerate pipelines and reduce manual work.
12 years of coding experience
11 years of employment as a software developer
Ontario College Graduate Certificate in Computer Animation - Digital Character Animation, Ontario College Graduate Certificate in Computer Animation - Digital Character Animation at Sheridan College
Certification for learning Autodesk Maya, Certification for learning Autodesk Maya at Frameboxx Animation and Visual Effects, India
Bachelor's Degree Architecture, Bachelor's Degree Architecture at CEPT University