Rendering & AR VR Technology Senior Manager at Dassault Systèmes
Isny im Allgäu, Baden-Württemberg, Germany
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Summary
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Senior
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Top School
Holger Dammertz is a seasoned rendering and AR/VR technology leader with 15 years of experience driving R&D and product-grade visualization across Dassault Systèmes and its 3DExcite/RTT predecessors. He combines deep expertise in real-time graphics, ray tracing and rendering software development with hands-on research roots from a PhD-era tenure at Ulm University, where he taught parallel programming and advanced graphics. As a senior manager he has translated cutting-edge rendering research into enterprise visualization products, balancing long-term technology direction with delivery and value creation. Based in Isny im Allgäu, he is comfortable operating at the intersection of academia, research labs and commercial engineering teams. Colleagues know him for converting complex rendering problems into pragmatic solutions that scale across desktop, AR and VR platforms. A less obvious strength is his sustained focus on mentoring and building cross-disciplinary teams that bridge R&D prototypes and production pipelines.
Godot Engine – Multi-platform 2D and 3D game engine
Contributions:45 pushes, 20 branches in 1 year 4 months
godot3godotgamedevgodot-enginegame-development
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Holger Dammertz - Rendering & AR VR Technology Senior Manager at Dassault Systèmes