Holger Frydrych

Lead VR Developer at Flat2VR Studios

Bavaria, Germany
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Holger Frydrych is a Lead VR Developer with 11 years of engineering experience, currently focused on porting and optimizing games for virtual reality at Flat2VR Studios. He combines a PhD in physics with hands-on VR and AR expertise—shipping projects for Half-Life 2 VR and creating tools like vrperfkit and The Dark Mod VR—to bridge deep technical research and practical game development. Experienced across Unity, C#, and VR platforms (HTC Vive, Oculus, Hololens), he also has a background in big data systems from his consulting work with Hadoop, Flink, Kafka and Java. Holger’s open-source work on integrating AMD FSR and NVIDIA Image Scaling into SteamVR demonstrates his attention to graphics fidelity and runtime performance, including real-time controls and color-space/LOD optimizations. Based in Bavaria, he pairs academic rigor with pragmatic engineering to solve tricky performance and visual-quality problems in immersive experiences.
code11 years of coding experience
job2 years of employment as a software developer
bookTechnischen Universität Darmstadt
languagesGerman, English, French
github-logo-circle

Github Skills (6)

c-language10
cprogramming-language10
directx10
direct3d9
hlsl9
modx8

Programming languages (10)

C#JavaC++JinjaShellCRustScala

Github contributions (5)

github-logo-circle
fholger/openvr_fsr

Nov 2019 - Jan 2022

Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games
Role in this project:
userBack-end Developer
Contributions:11 releases, 4 reviews, 54 commits in 2 years 2 months
Contributions summary:Holger primarily focused on implementing and improving the post-processing effects for VR, specifically integrating AMD FidelityFX SuperResolution (FSR) and NVIDIA Image Scaling (NIS) into the SteamVR environment. They addressed bugs, optimized performance, and enhanced the visual quality by adjusting the color space handling, calculating projection centers, and applying LOD bias. The user also implemented hotkeys for on-the-fly configuration adjustments and screen grabs.
amdgamesnvidiafidelityfxopenvr
fholger/thedarkmodvr

Jun 2017 - May 2022

Contributions:12 releases, 913 commits, 3 PRs in 5 years
virtual-realitymodthe-dark-modunitydark
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Holger Frydrych - Lead VR Developer at Flat2VR Studios