Hong-bin Yang

AR Engineer at Snap Inc.

Lausanne, Vaud, Switzerland
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Summary

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Senior
🎓
Top School
Hong-bin Yang is an AR Engineer with 11 years of experience specializing in computer vision and computer graphics, currently building Lens Studio features at Snap in Lausanne. He has a strong research-to-product background from EPFL and Academia Sinica, contributing C++ visual SLAM, OpenGL rendering, and ML-based image forensics to applied AR and fabrication projects. His work spans computational design and tooling—developing parametric CAD/Grasshopper plugins and in-house geometry algorithms for architecture—alongside software for robotics and digital fabrication. Comfortable across Python, C++, C#, and graphics pipelines, he combines rigorous academic research with hands-on engineering to deliver AR engines and CAD integrations. A serial researcher-practitioner, he often bridges low-level vision (YUV subsampling, SLAM) with higher-level tooling and deployment for real-world workflows.
code11 years of coding experience
job5 years of employment as a software developer
bookExchange student Electrical Engineering, Exchange student Electrical Engineering at Czech Technical University in Prague
bookBachelor's degree Computer Science, Bachelor's degree Computer Science at National Taiwan University of Science and Technology
bookMSc Computer Science, MSc Computer Science at EPFL
languagesChinese, English, Japanese
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Github Skills (100)

atom-editor10
glx10
clicking10
boolean10
polygons10
polygon10
geometry10
video-player10
egl10
glew10
point-cloud10
mpv10
player10
tessellation9
wrapping9

Programming languages (11)

TypeScriptJavaC++CSCSSJavaScriptObjective-CHTML

Github contributions (5)

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Petingo/PTT-Theme

Sep 2019 - Jan 2021

Contributions:27 commits, 17 pushes, 2 branches in 1 year 4 months
Petingo/GRE-Mason-2000

Sep 2019 - Nov 2021

Contributions:6 commits, 6 pushes, 1 branch in 2 years 2 months
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Hong-bin Yang - AR Engineer at Snap Inc.