Hoss Shah is a founder and seasoned software leader with 8 years of experience building games, AI-driven systems, and scalable platform components across startups and big tech. He founded No Such Studio to ship indie mobile and web games while previously leading engineering and architecture at ALICE Technologies and contributing to Android OTA at Google and platform work at Microsoft. His strengths span software architecture, algorithms, OO design, system-level performance, and team leadership, with hands-on experience upgrading and refactoring complex codebases. An active open-source contributor, he improved RTL support for Persian and Arabic in a Unity TextMeshPro plugin, tackling ligatures, number formatting, and performance—an atypical blend of language localization and game tech expertise. Based in Santa Monica, he pairs entrepreneurial grit with pragmatic engineering and a gamer’s attention to interactive systems. He’s now seeking senior engineering or tech leadership roles where he can drive technical vision and mentor teams.
8 years of coding experience
6 years of employment as a software developer
Master of Science (MS) Computer Science, Master of Science (MS) Computer Science at University of Alberta
Bachelor of Engineering (BEng) Computer Engineering, Bachelor of Engineering (BEng) Computer Engineering at Sharif University of Technology
Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.
Role in this project:
Full-stack Developer
Contributions:3 releases, 2 reviews, 28 commits in 1 year 1 month
Contributions summary:Hoss primarily worked on enhancing the RTL (Right-to-Left) text support within a Unity TextMeshPro plugin. Their contributions included upgrading the project to newer Unity and TextMeshPro versions, enabling RTL overrides, and fixing number formatting within rich text tags. Furthermore, the user implemented features to correctly handle ligatures and character conversion for Arabic and Persian languages, demonstrating a focus on improving the plugin's core functionality and language support. The user also refactored parts of the code for performance and functionality.
A horizontal layout group for Unity UI that supports both left-to-right and right-to-left.
Contributions:3 releases, 21 commits, 1 PR in 1 year
layoutunityunity-uiunity3dhorizontal
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