Hosuk Chung is a technical adviser and founder with nine years in startup engineering, specializing in web 3D technologies like three.js and react-three-fiber. After achieving financial freedom from a small exit, he now channels his engineering craft into creative ventures and is building Ultraspace, an open-source, web-based game engine aiming to become a community-driven Nintendo for the browser. Based in Gyeonggi, South Korea, he blends front-end expertise with an interest in Web3 infrastructure and smart NPC systems to move experiences "from WebPage to WebSpace." Known for hands-on implementation as well as strategic vision, he helps teams at 넥시빌 while actively developing Ultraspace’s game engine and tooling. A University of Victoria-trained electrical engineer, he uniquely frames game engineering as both technical architecture and artistic expression.
9 years of coding experience
3 years of employment as a software developer
Electrical Engineering, Electric, Electrical Engineering, Electric at University of Victoria
Contributions:8 PRs, 6 pushes, 6 branches in 4 years 9 months
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