Hrvoje Bandov

CTO at Mobius Frame

Croatia
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Summary

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Rockstar
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Top School
Hrvoje Bandov is a seasoned CTO and entrepreneur with 16 years of experience building distributed systems and runtime-level software from Croatia. He co-founded Lunatic Inc., where he led low-level engineering work on a WebAssembly runtime and implemented key WASI features, and now leads product and tech strategy as CTO of The Gamifier Group while co-founding Mobius Frame. His background combines academic rigor—a master’s in computer science from University of Zagreb and studies at KTH—with hands-on systems programming, particularly in runtime and WASI integration for performant backend services. Comfortable shifting between deep technical implementation and executive leadership, he has repeatedly translated research-grade ideas into production-ready infrastructure. Notably, his open-source contributions to Lunatic show a focus on core runtime correctness (environment/argument handling, clocks, randomness) rather than surface tooling, reflecting an attention to foundational reliability. He excels at steering small teams through complex technical domains to deliver robust, platform-level solutions.
code16 years of coding experience
job6 years of employment as a software developer
bookMaster of Science (M.Sc.), Computer Science, Master of Science (M.Sc.), Computer Science at University of Zagreb, Faculty of Electrical Engineering and Computing
bookMaster of Science (M.Sc.), Computer Science, Master of Science (M.Sc.), Computer Science at KTH Royal Institute of Technology
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Github Skills (6)

rust10
webassembly10
wasi10
erlang10
runtimes10
actor9

Programming languages (5)

TypeScriptC++RustJavaScriptPython

Github contributions (5)

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lunatic-solutions/lunatic

Nov 2020 - Dec 2022

Lunatic is an Erlang-inspired runtime for WebAssembly
Role in this project:
userBack-end Developer
Contributions:34 reviews, 124 commits, 44 PRs in 2 years 1 month
Contributions summary:Hrvoje primarily worked on implementing and improving the WASI (WebAssembly System Interface) support within the Lunatic runtime. They focused on features related to environment variables, including the implementation of `environ_sizes_get` and `environ_get` functions for WASI compliance. The user also made changes to the `uptown_funk` library, including the addition of pointer types and status types, and implemented features to support arguments, clock and random. The code changes involved modifications to WASI API, types, and integration with the `uptown_funk` library, demonstrating a focus on improving core runtime features.
erlangrustruntimelunaticwebassembly
amphr/quicksilver

Apr 2021 - Jun 2023

A simple framework for 2D games on desktop and web
Contributions:2 PRs, 2 pushes, 1 branch in 2 years 2 months
gamegamessimple-frameworkgamedevframework
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Hrvoje Bandov - CTO at Mobius Frame