Hsin Lin

FX Supervisor at MoonShine Animation 夢想動畫

New Taipei, Taiwan
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Summary

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Senior
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Top School
Hsin Lin is an FX Supervisor and Pipeline TD based in New Taipei with over a decade in feature film VFX and eight years of focused industry experience. At MoonShine Animation he builds and integrates Houdini-based FX tools, constructs USD pipelines, and drives Solaris, PDG, fur grooming, crowd simulation, and OCIO workflows to close gaps between Houdini and Maya. He has a strong grounding in procedural pipelines and color-managed post workflows from earlier film and stereo compositing work, and he routinely partners with pipeline teams to ship scalable studio tools. Hsin began as an animator/compositor and leverages that cross-discipline perspective to translate artistic needs into robust technical solutions. Known for mentoring teams through a studio-wide transition to Houdini, he combines mechanical-engineering training with hands-on VFX craft to solve complex production problems.
code8 years of coding experience
bookHsinchu High School
bookMechanical Engineering, Major, Mechanical Engineering, Major at Chung-Hua University
languagesEnglish, Chinese, Japanese
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Stackoverflow

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Github Skills (6)

houdini9
digital-assets6
ethereum5
revit-api4
aseprite3
pipeline3

Programming languages (1)

Python

Github contributions (5)

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Houdni Digital Assets Collection
Contributions:49 commits, 6 PRs, 94 pushes in 3 years 1 month
vfxhoudiniethereumdigital-assetsassets
chordee/mayaGeoCache

Jul 2017 - Sep 2021

Contributions:32 commits, 1 PR, 29 pushes in 4 years 3 months
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Hsin Lin - FX Supervisor at MoonShine Animation 夢想動畫