Huanhuan Wang is a Lead Motion Technical Director based in Shanghai with over 15 years of deep production and pipeline experience across film, animation and games. She has led motion and technical-art teams at miHoYo and Tencent Games and previously shaped motion pipelines and editing tools at Weta Digital, combining hands-on Maya/MotionBuilder tool development with studio-scale pipeline design. Her background spans layout, mocap, rigging, character FX and Alembic-based caching, with a track record of integrating MotionBuilder, Motion Analysis and Xsens systems into robust, artist-friendly workflows. Notably she has delivered tooling and versioning systems that minimized asset dependencies and improved downstream stability on major VFX and animation shoots. Though now focused on real-time and game production, her Github interest in “AI for Fintech” hints at a broader curiosity for applying ML techniques beyond entertainment. She blends technical leadership with practical engineering—turning complex motion and mocap challenges into repeatable studio processes.
8 years of coding experience
6 years of employment as a software developer
Bachelor of Arts, Digital Media Production, Bachelor of Arts, Digital Media Production at Communication University of China, Nanjing
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