Summary
Hugh Tomkins is an applied scientist with 11 years of experience building perception and generative models across autonomous vehicles, robotics, and photorealistic video. Currently at Wayve, he focuses on multi-embodiment persistent world models, bringing prior research and product experience from Synthesia and Tractable where he worked on video diffusion, sparse conditioning, and scalable ML pipelines. His background spans 3D point-cloud detection, BEV RGB fusion, and large-scale distributed training and inference, reflecting a blend of deep research and production engineering. A Cambridge-trained information engineer, he has repeatedly translated novel academic ideas into deployable systems—an underappreciated strength is his track record of bridging model innovation with robust data-engineering and serving infrastructure.
11 years of coding experience
6 years of employment as a software developer
Master’s Degree Information Engineering, Master’s Degree Information Engineering at University of Cambridge
High School
English