Hugo Bruvry

Computational Artist

Paris, Ile-de-France
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Summary

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Senior
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Top School
Hugo Bruvry is a Paris-based computational artist and creative developer with 8 years of experience blending programming, generative design, and motion graphics to craft data-driven, nature-inspired experiences. With roles at SHEPPERZ, FIELD.IO, Random Studio and Bonjour, he designs custom interactive works that bridge aesthetic exploration and technical constraints. Trained in motion graphics and computer graphics at e-artsup and 42, he moves fluidly between artistic direction and hands-on code, favoring open-source collaboration. Over six years specializing in generative design, he focuses on meaningful, non-repetitive artworks that push back against image overproduction. Less obvious: he consistently situates visual experiments within scientific and technological contexts, turning abstract datasets into tactile, communicative installations.
code8 years of coding experience
job3 years of employment as a software developer
bookProgramming, Computer graphics, Programming, Computer graphics at 42
bookMaster 2 (M2), Motion Graphics, Master 2 (M2), Motion Graphics at e-artsup, l’école de la passion créative

Github contributions (5)

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curry-bean/Stolen-rmMweMwal

Jun 2019 - Feb 2022

Contributions:34 commits in 2 years 8 months
hbruvry/PORTFOLIO_2019

Jun 2019 - Feb 2022

Contributions:31 pushes, 7 branches in 2 years 8 months
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Hugo Bruvry - Computational Artist