Hugo Laloge

Lead Developper at Les Companions

Lille, Hauts-de-France
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Summary

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Senior
🎓
Top School
Hugo Laloge is a Lead Developer based in Lille with 11 years of experience building robust software systems, blending hands-on engineering, DevOps, and security expertise. Trained in computer security (MSc with Distinction) and an EPITECH alumnus, he leads product-focused R&D while keeping a strong taste for clean, optimized C++ and systems-level code. He contributes to notable open-source projects like the MoveIt motion planning framework and the Space Station 14 game, touching both backend robotics code and full-stack game systems. Equally comfortable in Rust, Haskell, web stacks and infrastructure, Hugo pairs pragmatic delivery with a deep interest in secure, maintainable architectures. Colleagues describe him as code-obsessed in the best way: always iterating on quality, performance and developer ergonomics.
code11 years of coding experience
job4 years of employment as a software developer
bookEpitech
bookMaster of Science - MSc in Computer Security, Sécurité / sûreté de l''information des systèmes informatiques, Obtenu With Distinction, Master of Science - MSc in Computer Security, Sécurité / sûreté de l''information des systèmes informatiques, Obtenu With Distinction at University of Kent
languagesFrench, English, Japanese
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Stackoverflow

Stats
1,688reputation
59kreached
24answers
33questions
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Github Skills (26)

ss10
station10
robotics10
c-language10
user-interface10
graphical-user-interface10
human-interface10
moveit10
dotnet-core10
space10
game-development10
cprogramming-language10
csharp10
motion-planning10
ros10

Programming languages (17)

C#JavaC++RustCCMakeGoCommon Lisp

Github contributions (5)

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A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
Role in this project:
userFull-stack Developer
Contributions:9 PRs, 47 comments in 1 year 1 month
Contributions summary:Hugo contributed to both the client and server sides of the game. They added styling for popup messages and new UI elements. They also implemented new smart equip shortcuts, which involved changes to the server-side hands system and storage components. Additionally, the user worked on client-side chat functionality and improved accessibility by using text macros and grammar components.
chaosgamespace-station-14rpgc-sharp
moveit/moveit

Mar 2022 - Mar 2022

:robot: The MoveIt motion planning framework
Role in this project:
userBack-end Developer / Robotics Software Engineer
Contributions:6 reviews, 1 commit, 4 PRs in 1 day
Contributions summary:Hugo contributed to the MoveIt motion planning framework by addressing several issues related to data validation, trajectory processing, and robot state initialization. They fixed a bug in the PlanningRequestAdapterChain, corrected how waypoints are added in the planning pipeline, and initialized joint transforms for fixed joints. Additionally, the user added a parameter for joint-specific start tolerances within the TrajectoryExecutionManager, enhancing trajectory validation and execution.
roboticsmotionrobotmoveitplanning
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Hugo Laloge - Lead Developper at Les Companions