Hugo Peters

FGPA Haskell Engineer at NVIDIA

Utrecht, Utrecht, Netherlands
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Summary

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Hugo Peters is a pragmatic FPGA and Haskell engineer with nine years of experience building low-level, high-performance systems and functional infrastructure. Currently at NVIDIA after a stint at Groq, he focuses on marrying hardware-aware engineering with elegant, type-safe software—bringing performance and correctness together in production. At Channable he maintained cost-effective Haskell infrastructure, and he’s an active open-source contributor to projects like the IHP web framework, where he’s worked across backend, frontend and code generation. Comfortable both in team-driven product environments and hands-on devops from his student association days, Hugo values clean solutions but prioritizes shipping working systems on time. Based in Utrecht, he pairs a Master in Computing Science with a practical knack for turning formal thinking into efficient, maintainable implementations.
code9 years of coding experience
job3 years of employment as a software developer
bookMaster Computing Science, Master Computing Science at Utrecht University
languagesEnglish, German
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Github Skills (8)

application-framework10
app-framework10
web-framework10
haskell10
mvc9
postgresql8
nix7
html7

Programming languages (20)

C#C++JinjaCSSRustCElmHTML

Github contributions (5)

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digitallyinduced/ihp

Sep 2020 - Nov 2020

🔥 The fastest way to build type safe web apps. IHP is a new batteries-included web framework optimized for longterm productivity and programmer happiness
Role in this project:
userFull-stack Developer
Contributions:22 reviews, 19 commits, 18 PRs in 1 month
Contributions summary:Hugo contributed to the IHP web framework, making various improvements and fixes. They normalized login error messages and addressed related issues. The user also worked on code generation, importing and removing statements in layout views, and refactored configuration to a state monad. These commits indicate involvement in both the backend and frontend aspects of the project.
batteriesfastesthaskelljavascripttype-safe
HugoPeters1024/bevy

Dec 2022 - Mar 2025

A refreshingly simple data-driven game engine built in Rust
Contributions:26 pushes, 4 branches in 2 years 4 months
data-drivenbevygamedevrustgame-development
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