Hugo Peters

Co-founder at Multiple Companies

Greater Malmö Metropolitan Area Sweden
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Summary

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Senior
🎓
Top School
Hugo Peters is a versatile game programmer and co-founder with 11 years of experience building games, engines and full-stack products across consoles, mobile and web. He shipped work on AAA titles at Ubisoft (Avatar: Frontiers of Pandora), released multiple iOS/Android games, and has deep C++/C# expertise in engines like UE4 and custom-built systems. As a founder of TripZILLA he architected a complete .NET/Blazor backend and rich frontend workflows, demonstrating he moves smoothly between gameplay systems and production-grade SaaS. His freelance work spans embedded firmware, PCB design and cloud monitoring integrations, revealing a rare blend of game-tech and hardware skills. Known for iterating on engines from scratch and enjoying gamejams, he actively seeks feedback and thrives on tackling unfamiliar technical challenges.
code11 years of coding experience
job7 years of employment as a software developer
bookBachelor of Science - BS, International Game Architecture and Design, Bachelor of Science - BS, International Game Architecture and Design at Breda University of Applied Sciences
languagesDutch, English, French, German
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Github Skills (30)

planet7
filesystem4
genesis4
game-development4
parser3
game-engine3
opengl3
nintendo3
glsl2
xamarin2
decompilation2
ios2
loader2
hlsl2
translator2

Programming languages (4)

C#JavaC++C

Github contributions (5)

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HugoPeters/bullet3

Nov 2018 - Aug 2024

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Contributions:5 pushes, 1 branch in 5 years 10 months
physicsroboticsphysics-simulationmulti-physicsvirtual-reality
HugoPeters/fluidsynth-lite

May 2020 - Aug 2024

A stripped down FluidSynth
Contributions:6 pushes, 1 branch in 4 years 3 months
musicfluidsynth
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Hugo Peters - Co-founder at Multiple Companies