Hugo Ruscitti is a seasoned game designer and software developer with 19 years of experience building games and web applications from Buenos Aires. He specializes in systems-level and game-focused languages and tooling—Python, C/C++, concurrency, networking, SDL and GTK—while also shipping web stacks in PHP and Java. As the initiator of Pilas Engine and LosersJuegos, he blends open-source creativity with product delivery at Enjambre Bit SRL, where he leads game design and development. His background includes running a free-software cooperative and low-level multimedia and OS component work, reflecting a practical knack for cross-disciplinary engineering. Hugo pairs formal systems engineering training with entrepreneurship and an unusual depth in both gameplay frameworks and embedded/multimedia systems.
19 years of coding experience
4 years of employment as a software developer
Ingenieria en sistemas de informacion, Ingenieria en sistemas de informacion at Universidad Tecnológica Nacional
Curso Online de Emprendimientos e Innovación de Scalabl, Curso Online de Emprendimientos e Innovación de Scalabl at Scalabl Academy
Contributions:96 commits, 59 pushes, 2 branches in 1 year 8 months
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Hugo Ruscitti - Game Designer Developer at Enjambre Bit SRL