Hugo Scurti

Generalist Programmer at Ubisoft

Montreal, Quebec, Canada
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Summary

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Hugo Scurti is a versatile generalist programmer based in Montreal with 12 years of experience building software and web applications, currently working at Ubisoft. He has progressed from student and analyst roles at Revenu Québec to tools and generalist programming at Ubisoft, blending practical production tooling with game-focused development. Hugo holds a Master’s in Computer Science from McGill and has taught and assisted in computer graphics and agile software courses, reflecting both deep technical grounding and an ability to communicate complex concepts. Comfortable across the stack, he pairs a passion for video games with disciplined software practice and a knack for turning client requirements into well-documented, maintainable systems. An early career focus on testing, UI integration and developer tooling suggests a pragmatic engineer who values developer experience as much as end-user features.
code12 years of coding experience
job5 years of employment as a software developer
bookTechnical DCS, Administrative Data Processing, Technical DCS, Administrative Data Processing at Collège de Maisonneuve
bookBachelor of Applied Science - BASc, Computer Science, Bachelor of Applied Science - BASc, Computer Science at UQAM | Université du Québec à Montréal
bookMaster's degree, Computer Science, Master's degree, Computer Science at McGill University
languagesFrench, English
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1reputation
0reached
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Programming languages (1)

C#

Github contributions (5)

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hugoscurti/INF2015-H14

Dec 2013 - Feb 2018

Contributions:9 commits, 1 push in 4 years 1 month
hugoscurti/path-wfc

Feb 2018 - Oct 2018

Modified version of the WFC algorithm that generates cyclic paths around obstacles
Contributions:99 commits, 11 pushes, 1 branch in 7 months
gamedevpath-planningpcgunitywfc
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Hugo Scurti - Generalist Programmer at Ubisoft