Summary
Humberto Dias is a seasoned Senior Unity Developer and software engineer with over a decade of professional experience and a 20-year development background across games, backend services, and cloud infrastructure. He blends game-server expertise (Java, Go, gRPC) with full-stack and mobile work (React, Kotlin, React Native) and strong AWS/Terraform skills, having moved projects from monoliths to microservices and CI/CD pipelines. He’s contributed to multiplayer and monetization systems at studios like Ubisoft, Scopely, and Scopely-adjacent roles, and recently worked on blockchain-integrated gameplay features for NFT titles. Certified in AWS and Java and versed in observability and automated testing, Humberto is comfortable architecting scalable systems and shipping production-grade game services. Based in Spain, he pairs a formal computer science education with hands-on openness to new tech and an active interest in open-source and game tooling.
11 years of coding experience
18 years of employment as a software developer
Technology in Digital Games Design de Games e Mídia Digital, Technology in Digital Games Design de Games e Mídia Digital at Senac
Master of Computer Applications - MCA Biomedical/Medical Engineering, Master of Computer Applications - MCA Biomedical/Medical Engineering at Instituto de Matemática, Estatística e Ciência da Computação (IME-USP)
Specialization in Engineering Web Site Computer Engineering, Specialization in Engineering Web Site Computer Engineering at Universidade Cruzeiro do Sul
Associate's degree Metallurgical Engineering, Associate's degree Metallurgical Engineering at Senai São Paulo
Spanish, Portuguese, English