Summary
Hun Kim is a systems-focused software engineer with nine years of experience building and debugging low-level graphics, display, and Android platform software across semiconductor and consumer device teams. Currently on Google's Starline/Beam work, he has previously driven Android board bring-ups, kernel and HAL fixes, and factory OS features for projects at Microsoft, Intel, OSOM, and LG. His deep expertise spans graphics stacks (drivers, kernel, compute runtimes), Android framework/HAL, and embedded C/Android debugging, paired with Java and Android app experience. He has a track record of coordinating with chipset vendors and OEMs to deliver upgrades, CTS validation, and feature integration for complex devices like the Solana Saga web3 phone. Based in Kirkland and trained at UIUC, Hun blends systems-level rigor with an eye for product-facing display and camera features. Colleagues rely on him for hard-to-reproduce board bring-up and cross-team troubleshooting that bridges silicon to user experience.
9 years of coding experience
12 years of employment as a software developer
BS, Computer Science, BS, Computer Science at University of Illinois Urbana-Champaign
South Puget Sound Community College
English, Korean