Hunter Goodin is an experienced software engineer and IT infrastructure specialist based in Santa Clarita with nine years in the games and location-based entertainment space. He blends hands-on Unity C# development—leading AR multiplayer and LBE projects for clients like Disney Cruise Lines and Princess Cruise Lines—with practical IT leadership running infrastructure, servers, and cybersecurity for multi-company environments. A Unity Certified Programmer with a Computer Science background and a history in QA at Treyarch/Activision, he moves fluidly between game architecture, networking, and tooling. Hunter also mentors and teaches game development, consults on indie projects, and enjoys hardware tinkering—evident in Arduino projects that inform his interactive-installation work.
9 years of coding experience
5 years of employment as a software developer
Unity Certified User: Programmer Certification Computer Games and Programming Skills, Unity Certified User: Programmer Certification Computer Games and Programming Skills at Unity Technologies
Science Computer Science, Science Computer Science at College of the Canyons
Contributions:2 PRs, 240 pushes, 3 branches in 1 year 5 months
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Hunter Goodin - Information Technology Infrastructure Specialist