Summary
Hunter Ovadia is a server programmer and self-taught software engineer with 11 years of experience and 7+ professional years focused on video game development, currently working on core technology at Epic Games. He was a founding engineer at Intrepid Studios and a primary owner of IntrepidNet, a C++-based, distributed MMORPG backend that enables seamless single-realm experiences at massive concurrency. Hunter’s expertise spans server-to-server authority, replication, seamless object/connection transfer, Kubernetes/Docker deployments, and live-ops incident response, reflecting both deep systems-level skills and hands-on production troubleshooting. He has a strong background in gameplay systems across Unity and Unreal, mentoring engineers and improving performance-critical codebases. Based in Raleigh, NC, he combines rigorous C++ networking work with practical DevOps collaboration and proven experience shipping and maintaining large-scale multiplayer services.
11 years of coding experience
6 years of employment as a software developer
General Studies, General Studies at College of Coastal Georgia
GED, GED at Brunswick High School
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Kennesaw State University
English