Summary
Hyoseok Seol is an AI Game Engineer with 11 years of software experience, specializing in computer vision, generative image synthesis, and 3D mesh generation. He combines research-grade expertise from a master’s in Computer Software Engineering with hands-on product work—integrating ML-driven graphics features into web apps using React and Firebase Functions. His academic work on neural network–based rigging demonstrates a rare intersection of machine learning and 3D graphics that he now applies in game-focused production at KRAFTON. Comfortable moving models from research prototypes into scalable product components, he has rotated through fast-paced roles at startups and game studios, accelerating AI adoption across pipelines. Based in Goyang-si, South Korea, he is passionate about pushing generative and mesh-centered ML toward practical tools for creators and interactive experiences.
11 years of coding experience
2 years of employment as a software developer
석사, Computer Software Engineering, 석사, Computer Software Engineering at 한양대학교