Hywel Nevard is a senior software developer with 11 years’ experience building client-focused games and casino frameworks, specialising in Unity3D/C# and TypeScript for an in-house engine. He led core framework development for a portfolio of 200+ slot titles at Intouch Games and recently held a senior role at Push Gaming, combining deep gameplay programming with production-grade architecture. Hywel is also a long-term maintainer and backend contributor to the popular open-source SS13/tgstation project, where he has implemented modular game mechanics and event components. Comfortable switching between solo delivery and team leadership, he brings a mix of gameplay intuition, systems-level refactoring skills, and a history of shipping full projects from design to release.
11 years of coding experience
11 years of employment as a software developer
Bachelor of Science (BSc) Computer Games Programming, Bachelor of Science (BSc) Computer Games Programming at Teesside University
Contributions:1188 reviews, 52 commits, 1072 PRs in 5 months
Contributions summary:Hywel implemented new traitor objectives for minor vandalism, refactored code to use proximity sensors, and added a new graffiti objective. The commits demonstrate the addition of core game mechanics, the addition of components for in-game events, and the implementation of various game logic changes using a DM-based code and game engine. The code includes object-oriented concepts to implement a modular design for these additions.
Contributions:13 PRs, 1704 pushes, 1065 branches in 2 years 10 months
gaywhat-ifss13
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