Iain Merrick is a senior full‑stack app engineer based in Glasgow with over a decade of experience building web, mobile and game software as both a solo freelancer (More Please!) and as a leader in companies from Google to FanDuel and ROXi. He specializes in TypeScript web development today but brings deep systems and C++ expertise—evidenced by substantive contributions to the Urho3D game engine improving font rendering and UI. His background spans diverse domains including music video streaming, digital radio, ads, health tech and fantasy football, and he has led teams and product areas from frontend marketing tech to embedded radio stacks. Comfortable switching between hands‑on coding and engineering leadership, he’s shipped Android, iOS, React Native and backend systems at scale. Notably he holds a PhD in Computer Science and combines research‑level problem solving with an indie developer’s willingness to tackle unusual technical challenges.
9 years of coding experience
17 years of employment as a software developer
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at University of St Andrews
Doctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at University of York
Contributions:15 commits, 11 PRs, 19 comments in 1 month
Contributions summary:Iain contributed significantly to the Urho3D game engine, focusing on improving the UI and font rendering system. They fixed multiple bugs related to font loading, kerning, and subpixel rendering. They also added the "Typography" sample, demonstrating text rendering capabilities and providing options for customization. The commits show expertise in C++ and the FreeType library, improving text rendering quality and overall user experience.
Grab-bag of open source tools and utilities, mostly NPM, but also Go, Python & Rust
Contributions:136 reviews, 23 PRs, 172 pushes in 1 year 6 months
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