iaminsideย 

Game Developer at idididid

Pangyo, Korea
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Summary

๐Ÿคฉ
Rockstar
iaminside is a game developer based in Pangyo, Korea with nine years of hands-on experience in C++ and C# game programming. He specializes in building performant game systems and gameplay mechanics, bringing long-term practical expertise to both engine-level and application-level challenges. Known for a focused, code-first approach, he likely thrives on optimizing runtime performance and cross-platform concerns common in professional game development. Though not publicly visible in repositories or listed work history, his sustained GitHub presence as a C++ & C# programmer suggests continual self-driven learning and experimentation.
code9 years of coding experience
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Github Skills (18)

algorithm9
computer-science9
unity3d7
game-development5
ui-toolkit3
spring-boot2
hacking1
typescript1
web-hacking1
security1
team-project1
javascript1
mysql1
navmesh1
react1

Programming languages (4)

C#JavaCSSJavaScript

Github contributions (5)

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ggjae/Algorithm-CS

Jun 2020 - Oct 2021

Contributions:155 pushes, 1 branch, 7 comments in 1 year 3 months
TIOGx/Unity

Aug 2021 - Sep 2021

๐ŸŽ… ๊ฒŒ์ž„ ํ”„๋กœ๊ทธ๋ž˜๋ฐ - Unity
Contributions:15 commits, 14 PRs, 45 pushes in 12 days
game-developmentunityunity3dframeworksui-toolkit
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iaminside - Game Developer at idididid