Ian Atherton

Pickup at Kroger

Lynnwood, Washington, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Ian Atherton is a multidisciplinary game designer and artist with 12 years of hands-on experience crafting levels, systems, and art across indie and AAA projects, including a published Unity action RPG (Crimson Keep) available on PC and consoles. He blends designer-curated experiences focused on flow with procedural systems that balance fun and surprising randomness, and has contributed to VR, 2D platformers, and tooling workflows at studios like Five Finger and 343 Industries. Comfortable wearing many hats, Ian pairs formal art training from the University of Washington with practical technical skills (Blender, Unity, UMA) and a history of creating nearly complete art pipelines on smaller titles. Based in Lynnwood, WA, he’s known for iterative design, pragmatic automation of workflows, and a lifelong passion for games that began in childhood.
code12 years of coding experience
job5 years of employment as a software developer
bookBachelor's Degree, Drawing and Painting, Bachelor's Degree, Drawing and Painting at University of Washington
languagesEnglish

Github contributions (5)

github-logo-circle
Gradner/ck_website

Oct 2017 - Nov 2024

Contributions:7 pushes, 1 branch in 7 years 2 months
ianatherton/sparkynug-social

Oct 2023 - Nov 2023

Contributions:16 pushes, 1 branch in 21 days
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial