Ian Blackstone is a Graduate Research Assistant and full-stack developer with 11 years of technical experience bridging theoretical physics, data analysis, and software engineering. He contributes to the popular Foundry VTT Pathfinder 2e system—implementing UI and rule mechanics—and builds premium modules as a freelance developer, showing a knack for customer-focused product work. As a founding member of a large open-source project with 25,000+ commits and 250+ contributors, he leads documentation, developer tooling, and rapid-response bug fixes to keep contributor workflows smooth. His PhD work sharpened his modeling and technical communication skills, while prior roles in support and instruction give him practical experience translating complex systems for diverse audiences. Based in Westerville, Ohio, he combines rigorous research instincts with hands-on production development and community coordination.
11 years of coding experience
Bachelor of Arts (B.A.), Physics, 3.73, Bachelor of Arts (B.A.), Physics, 3.73 at Boise State University
Doctor of Philosophy - PhD, Theoretical and Mathematical Physics, Doctor of Philosophy - PhD, Theoretical and Mathematical Physics at The Ohio State University
Associate of Arts (A.A.), Liberal Arts, Cum Laude, Associate of Arts (A.A.), Liberal Arts, Cum Laude at College of Western Idaho
A community contributed game system for Pathfinder Second Edition.
Role in this project:
Full-stack Developer
Contributions:2 reviews, 230 commits, 2 comments in 1 year 2 months
Contributions summary:Ian primarily contributes to the Pathfinder 2nd Edition game system's code base by implementing features and fixing bugs. The commits demonstrate involvement in both front-end and back-end aspects. Their work spans from updating HTML templates for vehicle sheets and fixing UI issues to enhancing game mechanics through adjustments to rule elements.
Contributions:47 pushes, 1 branch in 1 year 5 months
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