Ian Brun is a game-focused technologist and CEO with 11 years of hands-on experience building and directing indie game projects from design to code. As founder and creative director of Cracked Computer Studios he combines leadership with gameplay and engine-level programming, contributing to titles across multiplayer and singleplayer teams including IOSoccer, Catharsis Reborn, Logistique and Klaus Veen's Treason. His background in media, photography and graphics design informs a strong interdisciplinary approach to game feel, visual storytelling and production workflows. Based in the Greater Oslo Region, Ian is comfortable shipping both small-team indie features and complex multiplayer systems, and wryly describes himself as a "Source™ engine slave," hinting at low-level engine tinkering beyond typical gameplay scripting.
11 years of coding experience
2 years of employment as a software developer
Higher Education Entrance Qualification, Communication and Media Studies, Higher Education Entrance Qualification, Communication and Media Studies at Nannestad Upper Secondary School
Higher Education Entrance Qualification, Communication and Media Studies, Higher Education Entrance Qualification, Communication and Media Studies at Hvam Upper Secondary School
Contributions:7 commits, 1 PR, 6 pushes in 2 years 8 months
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