Ian Copland

Senior Engine Programmer at Rockstar Games

Scotland, United Kingdom
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Summary

👤
Senior
🎓
Top School
Ian Copland is a Senior Engine Programmer with over 12 years of experience building and optimizing game engines and graphics systems, currently leading engine work at Rockstar Games. He brings deep C++ expertise (including C++11), extensive graphics knowledge across OpenGL, DirectX and mobile APIs, and practical experience implementing both forward and deferred renderers, advanced lighting, and animation systems. Ian has led engine teams and shaped tooling and backend services at Tag Games, introduced disciplined development practices like code review and CI, and combines data-oriented and concurrent programming techniques to solve performance-critical problems. Based in Scotland, he pairs applied math skills in vectors and dynamics with hands-on familiarity across IDEs and pipelines, and maintains a public portfolio showcasing his engine-focused projects and experiments.
code12 years of coding experience
job12 years of employment as a software developer
bookBSc(Hons), Computer Game Technology, BSc(Hons), Computer Game Technology at University of Abertay Dundee
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Github Skills (13)

ios10
engine10
raspberry-pi10
android10
bdd9
testing9
tdd9
game-development9
game-engine9
cpp9
test-framework9
cross-platform9
unit-testing1

Programming languages (1)

C++

Github contributions (5)

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ChilliWorks/ChilliSource

Feb 2014 - Jul 2016

An open source, cross-platform game engine designed for indie developers.
Contributions:1190 commits, 33 comments in 2 years 5 months
gamegamedevgame-developmentmulti-platformindie
ChilliWorks/CSTest

Jul 2015 - Jul 2016

Contributions:187 commits in 1 year
testinggame-engine
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Ian Copland - Senior Engine Programmer at Rockstar Games