Ian Di Dio Lavore

Software Architect, HPC And AI at NVIDIA

Milan, Lombardy, Switzerland
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Summary

👤
Senior
🎓
Top School
Ian Di Dio Lavore is a Software Architect specializing in HPC and AI with a decade of experience and a PhD-level research background from Politecnico di Milano. Now at NVIDIA, he blends production-grade architecture work with deep research into multi-GPU and cloud HPC abstractions developed over years at NECSTLab. He led the GrCUDA project and a multidisciplinary team, demonstrating both hands-on systems design and people leadership across academia-industry collaborations (including Oracle Labs). Past internships at Microsoft Gray Systems Lab and PNNL’s HPC group reflect practical contributions to runtime and topology-aware scheduling for heterogeneous distributed systems. A seasoned educator and communicator, he has taught across levels and tailors complex topics for diverse audiences. Based in Milan with international research ties, he combines rigorous academic training with pragmatic engineering to move advanced HPC ideas toward production.
code10 years of coding experience
bookDoctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at Politecnico di Milano
bookHigh School Diploma in scientific subjects, High School Diploma in scientific subjects at Liceo Scientifico F. Lussana
languagesItalian, English
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Github Skills (12)

polyglot7
cuda7
gpu6
graalvm3
analyzer2
telegram-bot2
rust2
hpc2
telegram2
keras1
deep-learning1
tensorflow1

Programming languages (4)

JavaCPHPJupyter Notebook

Github contributions (5)

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ian-ofgod/SmartYourHome

May 2016 - Dec 2018

Contributions:7 pushes, 1 branch in 2 years 7 months
ian-ofgod/hpdga-autumn22

Oct 2022 - Nov 2022

Contributions:7 commits, 6 pushes, 1 branch in 1 month
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Ian Di Dio Lavore - Software Architect, HPC And AI at NVIDIA