Ian Godin

Senior Staff Engineer at Dolby Laboratories

Burbank, California, United States
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Summary

👤
Senior
🎓
Top School
Ian Godin is a Senior Staff Engineer with three decades of professional image processing experience and 25 years of C++ practice, currently shaping Dolby Vision across content creation, post-production, distribution and consumer devices. He builds high-performance, cross-platform systems—from distributed encoding and real-time broadcast SDKs to render farms and petabyte storage—leveraging multi-threading, SIMD, CUDA and Halide. His career includes Academy and HPA-recognized work restoring and enhancing classic films and pioneering production pipelines at Lowry Digital/ Reliance MediaWorks. Ian combines deep research instincts with hands-on engineering, having implemented core algorithms like optical flow, stabilization, stereo repair and JIT-compilers for custom image languages. Colleagues rely on him for architectural leadership and cross-team ecosystem health while he continues to push practical innovations in HDR imaging and real-time processing. Based in Burbank, he pairs studio-grade production experience with system-level performance engineering rarely found in a single individual.
code14 years of coding experience
job10 years of employment as a software developer
bookBachelor of Science (B.S.), Computer Science, Bachelor of Science (B.S.), Computer Science at Dalhousie University
languagesFrench, English
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Github Skills (31)

api9
cpp8
package-management7
cpp-library7
peg7
imgui7
graphical-user-interface7
parsing7
game-development7
package-manager6
grammar6
bytecode6
ninja6
user-interface6
game-engine6

Programming languages (3)

C++WrenPython

Github contributions (5)

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iangodin/dhcpdb

Feb 2013 - Feb 2013

Contributions:27 commits in 19 days
kdt3rd/gecko

Oct 2013 - Jun 2018

Contributions:1039 commits, 45 pushes in 4 years 8 months
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Ian Godin - Senior Staff Engineer at Dolby Laboratories