Ian Good is a Senior Software Engineer II with a decade of experience building tools and systems in C#, C, and C++ for game studios and real-time applications. Currently at Undead Labs and formerly at ArenaNet and 5TH Cell, he specializes in engineering robust tooling and systems that streamline development pipelines and runtime performance. A DigiPen-trained computer scientist, Ian combines low-level language expertise with practical tooling instincts to solve both performance and developer-experience challenges. Based in Kirkland, Washington, he brings steady senior-level execution and a penchant for making complex systems feel manageable and predictable.
10 years of coding experience
10 years of employment as a software developer
BS RTIS, Computer Science, BS RTIS, Computer Science at DigiPen Institute of Technology
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